LH-DEV

Tools

LHToolData:

Used to create/edit Items, Shops, NPCs, Skills, quests and generate client files: item_new.dta, item.str, quest.dta npc.dta

Changes are also made to the database at the same time.

NKMapTool – Map Editor

Used to create/edit maps, and create player/monster collision maps for the server /data/*.att

Item_Decoder

Used to decode item_new.dta files and create an importable t_item table. Used to grab latest items/updates with perfect matching values from the official korean server.

Item_Str_Decoder

Used to decode item.str files. (for extracting item descriptions/updates from the official server to update our a_descr table.)

Skill_Decoder

Legacy tool used to decode skill.dta files. (for extracting original skill data/translations from old clients)

Quest_Decoder

Legacy tool used to decode quest.dta files. (for extracting the original quest data/quest translations)

LH Launcher

Used to push updates to the client/verify/launch the game.

LH_ToolPack

For packing/unpacking .lrf /.lrs files.

GM Config

Requires character ‘a_admin’ 11 in ‘kor_ndev_neogeo_char’ and a file config.ini2 containing the value 15, present the client folder.

Svrlist.dta editor

Edit Client Server list name and ip.

Client Texture Editing

Python scripts for encrypting/decrypting client texture files.

WXYtoBMP.py
BMPtoWXY.py
SEKtoTGA.py
TGAtoSEK.py

Client 3D model/animation plugins

The original 3DS Max 9 plugins from Laghaim NAKO 2000, for creating .CSY .LOLO .BPD, 3d models, npc, monster, items, animations.

Capsyong Exporter – Copyright (c) 2000 NAKO
CapsyongExp.dle
Biped Exported – Copyright (c) 2000 NAKO
BipedExp.dle
Lolo Exporter – Copyright (c) 2000 NAKOO
LoloExp.dle

LH Model Edit

Used to export Laghaim 3d models, npc, monsters, buildings/objects, items, weapons (.csy .bpd .lolo) to .obj .mesh with bone data for editing in 3DS Max or other programs.

Laghaim admincp & Website template

Player management, registration, ranking.